Owlgravy wrote:Would it be too late for a newcomer to appear?
I don't have that large a skill set though, so I could probably only do writing, voice acting, and maybe a bit of music (Maybe crack out the Theremin, for some ambience?).
Any art I've done has mostly editing, which I guess could apply to Promo artistry
suneda wrote:I know a site which lets you send files up to 2 GB to another persons e-mail. For that you don't need to sign up. It's called https://www.wetransfer.com/. I don't know if this might be handy, but it's there.
Owlgravy wrote:You can do most of (pretty much all) that in skype, then use that for small files, and then something like mediafire for larger ones . That's what I do for my podcast.
Owlgravy wrote:Also, you could set up some sort of active torrent that seeds the files in between all those who need it. Just an idea.
LunarDusk wrote:Most of our characters have major personality defects
Pwii wrote:I don't think I'd ever get plastic surgery, but I'm not ugly, so.
Interterrestrial wrote:I only know how to motion tween in Flash since that's what I use, so if you make tuts for other programs I might learn from you, haha. Though if you have time/are willing to do a Flash or Aftereffects tutorial I think that's awesome. If you need me to I can also put some Adobe/Autodesk tuts together in maybe a couple weeks (give or take) or if you put something together I can throw in some neat tricks I've learned. Or vice versa. Just like a melting pot of knowledge.
suneda wrote:I would love to make an animation! I see it is going to be hard to make characters fight and all but it should be fun.
About flash, truly dislike that stuff though, since it all looks quite stiff. I would like to say to keep the characters as simple as possible since you'll have to animate every detail you draw. Also would it be good to make turnarounds first of the characters and a simple animation of how they walk to see how it goes?
I have followed animation classes the past three years. I just joined the other site. I'll try think up a good character
Interterrestrial wrote:CG in general is going to be stiff, but it's also very economical. It's not what's ideal, but it gets the point across at least for an animatic as far as timing/sound effects go, so I don't think we should rule it out. If we get time later we can replace it with more fluid animation later.
What sort of things has your animation program covered? If you know animation programs, would you be willing to put together tutorials? And can you animate in Maya? I suck at animating/lighting/texturing in Maya but I can totally make models/props/rigs. Or if you know any other 3D animating softwares, Maya is all I know (I've been really wanting to learn Blender).
Troll wrote:(plan)
Interterrestrial wrote:(extremelysupercomprehensiveplan)
suneda wrote:The animation program I use is a 2D animation program called TVPaint Animation. I would love to learn how to work with blender, but it'll definitely cost me quite a while to master the software and to get to know the full possibilities.
Interterrestrial wrote:How do you guys feel about giving this a working title? We can always change it later.
LunarDusk wrote:Most of our characters have major personality defects
Pwii wrote:I don't think I'd ever get plastic surgery, but I'm not ugly, so.
Shoprocks wrote:So are you suggesting that we plan it out in 3d or maybe stick with 3d overall?
Troll wrote:Shoprocks wrote:So are you suggesting that we plan it out in 3d or maybe stick with 3d overall?
I don't think it's possible to create an overall 3D short film. It'll take forever to make this. 2D is more feasible.
LunarDusk wrote:Most of our characters have major personality defects
Pwii wrote:I don't think I'd ever get plastic surgery, but I'm not ugly, so.
LunarDusk wrote:Most of our characters have major personality defects
Pwii wrote:I don't think I'd ever get plastic surgery, but I'm not ugly, so.
Shoprocks wrote:Surely it's no coincidence that the more I talk about the characters, the gayer they get.
Interterrestrial wrote:...and I can tell you strange things that you probably never wanted to know like the fact that I have a can of beets in my closet and I didn't put it there
Shoprocks wrote:Surely it's no coincidence that the more I talk about the characters, the gayer they get.
Interterrestrial wrote:...and I can tell you strange things that you probably never wanted to know like the fact that I have a can of beets in my closet and I didn't put it there
Interterrestrial wrote:if we need some high-tech battleships or something.
Troll wrote:Interterrestrial wrote:if we need some high-tech battleships or something.
Complicated backgrounds, vehicles and other machinery like battleships are very minimal. This is a "videogame-like" opening. Like BlazBlue and Guilty Gear, mostly a very short compilations of character solos and mini fights. Just a short intro/teaser movie.
Interterrestrial wrote:I hope you stick around all the same! We still need some ideas for the opening sequence and maybe a general idea of what will be happening.
pwii wrote:I'd like to join as a writer if you think I'm good enough. In the spoiler below is a link to one of my short comics that emphasizes action and pacing.Spoiler! :
pwii wrote:Correct me if I'm wrong, but Shoprocks is the Director for this project, yes? If it's not already decided, I think they should be.
EDIT: Also, is there a head writer? Will we have a head writer? Will disagreements go up for vote or discussion, or both?
pwii wrote:Assuming I'm in, who are the other confirmed writers? How would we collaborate? (I have no mic, so I can't do Skype. I can do chat though.)
EDIT2: Has anyone thought of making a Facebook page? You could upload files(at least images. You can link to other filesharing sites there too), chat, plan, discuss, all on there. BUT I leave it up to Shoprocks to decide.
Interterrestrial wrote:I was trying to say we can use 3D if we're doing something like a matrix move or we need to pan up on a building, or if we need some high-tech battleships or something. In other words, difficult perspective shots that you probably would not be able to get in real life.
Interterrestrial wrote:Making an animatic in 3D would be more reasonable, though. So the characters wouldn't be animated, but there would be 3D objects serving as placeholders for them (we can download a rig from creativecrash for that). Just to get a sense of camera moves.
pwii wrote:ALSO: Will the character designers want to participate in writing their character(s)?
Interterrestrial wrote:I seem to be unable to sign on to the proboards.
Ciro wrote:I don't know if it's been said before, but how about turning an existing comic into a anime? I mean, we would already have the characters and plot. A comic like Mokepon don't have too much action scenes and have an interesting story.
LunarDusk wrote:Most of our characters have major personality defects
Pwii wrote:I don't think I'd ever get plastic surgery, but I'm not ugly, so.
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